Trap Map: Alishan In Ruins (with video)
Name | Alishan In Ruins |
Minimum level | 110 |
Maximum number of participants | 3 |
Size of a party | main + 3 |
Time limit | 60 minutes |
Total number of vehicles allowed | 1 |
Entry fee | 3 M |
Training 1 | 1.5 M (+10% att, +10% def, spd+1) |
Training 2 | 2.2 M (+10% att, +10% def, sight+1) |
Training 3 | 2.9 M (+10% att, +10% def, spd+1) |
Training 4 | 3.6 M (+10% att, +10% def, spd+1, sight+1) |
Training 5 | 4.3 M (+20% att, +20% def, range+1) |
Catapult cost | 5 M |
Reward | 12 x Alishan Shaman’s Loot (= 240 silver coins) |
XP victory bonus | 275 M |
As all Alishan missions it is easy and a bit boring. I did it with Fritz, my musician main, the first time when he just reached level 110. His witch could kill (nearly) all normal monsters with one meteor strike (level 60, shimmering necklace, level 2 charms). Even the traps are mostly harmless: you can trigger them without being flooded by hostile monsters.
1. Destroy all storages
“All storages” = the two huts marked “hut” in the map.
2. Kill the Golden Tiger
That is the boss – and your mission is completed when he dies. When you get near the boss (that is: pass the last set of stairs) a cut scene ensues which lets spawn two groups, each consisting of two very weak monsters.
Please add any trap locations I missed in the comments.
Here is a video about my very first run of this mission with Fritz. There are some rough edges and I was more careful than I had to be but this strategy (if you want to call it so, it was simply “push ahead and kill”) works.
flame trap …. lower left corner of grid 6D
There is a trap before the boss on left side of stairs, Ill need to rerun to confirm location
trap at d12 square ~ in the middle of the left side
I haven’t confirmed the two mentioned traps yet (D6, D 12). I hope I get them in my next run with Fritz…
I have verified the D12 trap now (and included it in the map). Also there is another trap at E4. But I still can’t find the D6 trap. Still searching…
Update 2011-11-01: Found the D6 trap finally. Map is updated.
Flame Trap E-12
Flame trap @ E12
Yep
isnt this one the TBS of Taipei?
Yes, it is.
I got this one on my first try, it was VERY easy, even with the ungodly amount of burn traps around. I decided to help my fiance with this and we’ll see what happens–his tbs mercs are severely underleveled, but so far we’ve tackled FB and No Safe Harbor (with 30 seconds to spare on NSH, I have a new found hatred for that place).
What’s the difference between the solo mode an the squad mode?? in terms of difficulty i mean.
Solo mode: You can only do it solo, have time until the world freezes over (example: The Shaman Returns 2 hours instead of 60 minutes), there are less monsters and sometimes summon portals are omitted.
Oh, and the reward is drastically worse than in squad mode. You can calculate the solo reward from this formula:
solo = squad / maxparticipants – 1
with
solo: number of boxes you get successfully finishing in solo mode
squad: number of boxes you get successfully finishing in squad mode
maxparticipants: the maximum number of players who can participate in the same mission
Example:
Flamethrower
squad = 12
maxparticipants = 3
solo = 12 / 3 – 1 = 3
Thank you.
There is a burn trap at E12, it’s like the one on D12.